- Event type
- patch note
- Published
- 14 April 2016 - 01:46:09 UTC
- Source
- steam_community_announcements
1.1 is here, bringing more fixes and many improvements based on player feedback! FIXES Fixes have been introduced for the “stuck in sliding” bug, which should no longer appear. Boss wave attacks can no longer insta-kill the player in some situations. Corrected some speed and timing issues in the Grove Boss encounter. Occlusion culling has been rebaked in all levels to eliminate some edge cases of render flickering. Corrected a single spelling mistake in the game’s dialogue! Let us know if you can find any others =) Adjusted timings and readability of the credits sequence. IMPROVEMENTS AUDIO: Dozens of sounds have been re-balanced and/or enhanced. COMBAT: Target searching has been re-designed to make exact acquisition of player-intended targets more intuitive. COMBAT: Due to player feedback we’ve decided to remove player attacks being cancelled if they hit a wall. (This is experimental an...