- Steam App
- Myriad Mayhem (2476730)
- Event type
- patch note
- Published
- 17 February 2026 - 18:28:16 UTC
- Source
- steam_community_announcements
SummaryJust a small hotfix to solve a game-crash with opening chest, and minor fixes / adjustments. BalancingRearranged when you unlock new upgrades & buildings - you gain them much earlier levelsE.g. Watch-Tower and MageTower is available from startThe original reasoning behind the previous version was to avoid throwing every mechanic the game has at the player all at once, and to create more substantial meta-progression rewards. However, a player pointed out that build slots saw almost no use early on, which highlighted a real issue - So it became a no-brainer to make them available much earlier. 🙂Enemies larger camps will awaken much slower (time until they start sending waves)To give the player a little more breather when awakening enemies bases. OtherReduced Revive altar size by ~25% - was a little out of placeWhen a critical error occurs, selecting “Quit Game” will now fully close ...