Hotfix - 0.7.10.0 (Experimental) — Myriad Mayhem Steam update #277915

Hey again everyone, Sorry for the bumpy patch, but I suppose that is exactly what this new branch should catch. And thanks everyone for all the...

Steam App
Myriad Mayhem (2476730)
Event type
patch note
Published
28 May 2024 - 18:07:51 UTC
Source
steam_community_announcements
Hey again everyone, Sorry for the bumpy patch, but I suppose that is exactly what this new branch should catch. And thanks everyone for all the super-fast feedback! This should solve most of the reported issues. And as always, let me know if you want anything changed, added or removed! // Kimpo Balancing Changed (testing if its better) to have upgrades be minimal time, not based on RTS-games (3-20 sec down from 30-540 sec default) Enemy region 5 (the island-based camp) will now spawn Tier 1 units (test if that will lower the "push-strength" from 1x Tier 1 -> 2x Tier 2 bases activating. Plus Enemy region 6 (the second big one that awakens at the same time as the one on an island west) have a longer preparation-time before their first attack arrives. Chain-lightning Balance: now reach further, but don't jump/bounces as far Market: Testing with removing that silly +5 gold it generated, let ...

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