- Steam App
- Smack Studio (1739300)
- Event type
- patch note
- Published
- 6 December 2021 - 18:48:09 UTC
- Source
- steam_community_announcements
Fixed a few issues that can occur when loading older character files, introduced by yesterday's patch The variable LandingAnimationEnabled was discontinued (the same functionality is now replicated using CancelAttackOnLand- we've now swapped the variables for you automatically.) Usage of the frame action "Set Velocity to Input Direction" was causing files to parse incorrectly, resulting in partially loaded characters. Slightly adjusted hitlag The attacking player experiences slightly fewer "freeze" frames of hit lag when their attack lands. This helps counteract the small landing lag that has now been added across all characters.