- Steam App
- Smack Studio (1739300)
- Event type
- patch note
- Published
- 23 November 2021 - 03:11:42 UTC
- Source
- steam_community_announcements
Major additions: Expanded the actions framework to include Events. From the Events pane, you can add actions to be triggered when a specific event happens (for example, playing a sound when the character dies, or setting the value of a charge counter variable when your character is hit by any attack). Small character editor enhancements: Added ability to control landing animation for attacks by setting the LandingAnimationName variable (along with LandingAnimationEnabled and LandingAnimationFrame). After exiting test play or saving, your current animation is no longer forgotten by the editor. Bug fixes: Adding an animation rig keyframe on top of an existing keyframe creates a duplicate keyframe that can't be edited. Actions that are too long can extend outside the editing pane, making it impossible to edit their params. Effect layer positions can be incorrect in battle if a scale was app...