- Event type
- patch note
- Published
- 10 October 2024 - 16:07:37 UTC
- Source
- steam_community_announcements
Gameplay Balance/Tuning Slightly lowered Chaser’s maximum turn speed to make it harder to fake out Keepers. Increased distance at which Seekers’ and Keepers’ nameplates remain visible to Keepers and Beaters. Adjusted Bludger targeting to favor targets in center of screen over closer targets. Added more Bronze medals and made several Platinums easier to achieve for Beaters and Keepers. Adjusted Seeker bump to add more backwards force to Seekers so players are less likely to accidentally help their opponent by bumping them towards the Snitch. Reduced rep counts for Daily and Weekly Challenge completion. Chaser and Keeper AI Improvements: Improved Chaser AI pass positioning and logic, including when to Call for Pass. Improved defensive positioning and Dive to Hoops logic for Keepers. Increased Keeper AI’s chance to kick incoming Bludgers while at low health. Stability Fixed multiple crashes...