Weekly Changelog: v0.8.19 — Sinking Eternity Steam update #283739

Hey everyone, I hope you're doing great!I've been so focused on finishing up the game build again this week. Sorry if I'm late replying to messages on...

Steam App
Sinking Eternity (3715810)
Event type
patch note
Published
25 June 2026 - 06:25:01 UTC
Source
steam_community_announcements
Hey everyone, I hope you're doing great!I've been so focused on finishing up the game build again this week. Sorry if I'm late replying to messages on the different platforms.For this week's update, I thought I could talk a bit about some of the tools I use to build the game. I've gotten a lot of questions about this since the demo launched 7 to 8 months ago.-Unity: This is the engine the game is built on. It serves as the foundation and helps manage things like physics, audio, game objects, and input processing. Many indie games are made with amazing engines like Unity, Unreal, Godot, etc. I've built a few basic game engines myself a long time ago, and let me tell you, we're lucky as developers to have access to such incredible engines today. They serve as the foundation for so many projects.-VS Code: This is the code editor I use for the game scripts. Sinking Eternity is built in C#, a...

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