- Steam App
- Veterum (1864690)
- Event type
- patch note
- Published
- 3 January 2026 - 10:58:34 UTC
- Source
- steam_community_announcements
Adaptive Difficulty has been added to the game settings (the game will determine how challenging the battles are for the player and strengthen or weaken enemies accordingly). By default, Adaptive Difficulty is disabled. When calculating difficulty, the game considers a loss of 50-70% of the player's unit Health to be optimal. If health loss falls outside this range, the adaptive difficulty adjusts. The impact of adaptive difficulty accumulates gradually. Currently, there are 12 levels; at least 5 battles must be fought to progress to the next level. We recommend enabling Adaptive Difficulty for everyone who finds the battles too easy. If you play with this feature on, please share your feedback. Other changes: - fixed Wind Domain (previously it granted too much Mana) - when refocusing the game in windowed mode, the window size is set to 90% of the screen resolution - injuries can now onl...