Beta Changes: Poison and Enemies — Throne of Bone Steam update #286572

Continuing with some updates to the Beta branch, this time focusing on Poison, and some of the less popular enemy abilities. I'll also be bringing in...

Steam App
Throne of Bone (1866630)
Event type
patch note
Published
30 July 2024 - 21:24:10 UTC
Source
steam_community_announcements
Continuing with some updates to the Beta branch, this time focusing on Poison, and some of the less popular enemy abilities. I'll also be bringing in some new content in the next few days, in addition to these reworks of existing content. Changes to Poison: Was: When a Poisoned minion attacks, they take damage equal their Poison stacks, then lose half their stacks, rounded up. Now: When a Poisoned minion attacks (or skips their attack), they take damage equal their Poison stacks, then lose half their stacks, rounded up. Poison will now damage Defenders and Enemies with 0 Attack. The poison still waits until it is the minion's moment to act in the round to do the damage. This removes a repeated source of confusion, buffs poison a bit, but still prevents the undesired scenario of immediately bursting down the entire enemy team, which makes it feel too similar to Magic damage. Enemy Changes...

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