- Event type
- patch note
- Published
- 29 January 2026 - 15:13:21 UTC
- Source
- steam_community_announcements
■2026/01/29 ver1.005 Set the "Disable Hitstop" feature in the options to on by default when creating a new file. Upon loading an older version's save data, it'll also be set to on, but only a single time. > This means for new and continuing players, hitstop will always be disabled by default. > If you'd rather have hitstop on, you'll have to go toggle Disable Hitstop back to off. Optimized performance upon ending a battle. Optimized bestiary info drawing during boss battles to perform better. I've received a lot of reports regarding FPS drops during battles and upon battles ending. This is actually due to a rather specific reason, but this isn't explained at all in-game, so I'll go into detail here! In this game, upon events like attacks landing, allies fainting, strong enemies being defeated, or battles ending, a slow motion effect lasting 0.2~1 seconds or a screen pause lasting 0.033~0...