Patch 1.0.1a - A maybe working hotfix — Vincemus - Air Combat Steam update #288965

Patch 1.0.1a Maybe Working Hotfix Summary: Putting out a hot fix to for the problems everyone is having with Times and unlocking achievements. I’ve also...

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Vincemus - Air Combat (1303010)
Event type
patch note
Published
29 July 2023 - 12:08:24 UTC
Source
steam_community_announcements
Patch 1.0.1a Maybe Working Hotfix Summary: Putting out a hot fix to for the problems everyone is having with Times and unlocking achievements. I’ve also reduced the amount of all bullets fired from AI by 50% while upping tracer fire. it should look the same visually, but DPS of AI will be reduced & objects in the scene will be less by 50% so while AI are in combat it should reduce the amount of processing needed. Patch V1.0.1a Summary - Changes - Reduced AI fire-rate, while increasing tracers per rack to increase performance - Reworked LODs a tad on ships - AI AOA increased but their Gimbaling is reduced. This allows more pre-firing but reduced the room for error with the AI guns - Bomb lifetime & prediction range increased - BugFixes - Fixed best timers not being saved after missions - Some missions couldn’t be passed if not completed correctly, I’ve made it more lenient (Basically kill...

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