- Steam App
- Takkyu Tournament Re:Serve (1185580)
- Event type
- patch note
- Published
- 3 April 2020 - 08:17:58 UTC
- Source
- steam_community_announcements
The main goal of this update was to improve the general feel of the gameplay, improve the audio visual feedback and tighten up some bugs and loose ends. We felt it was important to polish up the basic gameplay before continuing to add more content on top of it. I won't list them all, but every single character has new sfx and/or visual improvements. The changes that directly affect gameplay and balance are listed below. General changes: Adjustment to hitstun while dashing: Light hits no longer interrupt dashes, but parried shots will forcibly end them like when colliding into walls. Speaking of dashes, the code for dashing in general has been overhauled, there shouldn't be much noticeably different on the player side but several dash-related bugs have been eliminated. Increased speed of parry and reduced duration. Tweak to ball physics to reduce instances of it being "stuck" in long bout...