[19-3-2017] Goodbye Spawn-Lag! : Async vehicle spawning and bug fixes! — Homebrew - Patent Unknown Steam update #301759

From the team We've been working hard to bring a new patch which eliminates around 99% from the spawn-lag in multiplayer, we'd like to thank our beta...

Steam App
Homebrew - Patent Unknown (325420)
Event type
patch note
Published
19 March 2017 - 14:22:31 UTC
Source
steam_community_announcements
From the team We've been working hard to bring a new patch which eliminates around 99% from the spawn-lag in multiplayer, we'd like to thank our beta test squad for helping us through this update, to get everything ready for a public release. Now lets take a look at what we've been up to. Async Vehicle Spawning In short, we were fed up with spawn-lag in multiplayer. So we decided to put all our effort in optimizing the code, and multi-threading it where-ever we could. If you've ever played HB13, you'll know exactly what this looks like, if you haven't, you can see it in-action here http://i.imgur.com/rEdY6kU.gif This feature will only apply to vehicles spawned by other players, since we don't like waiting for our own vehicles to spawn! This ensures that personal spawns happen as soon as humanly possible! You'll also notice that spawning in general has been sped up quite a bit with this u...

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