New features, bug fixes — Shodo Steam update #3035004

New Features: Greatly improved AI Animation Implemented cast-locking, enabling combat casting (simultaneous melee attacking and casting) Implemented...

Steam App
Shodo (1291690)
Event type
patch note
Published
20 May 2021 - 14:36:24 UTC
Source
steam_community_announcements
New Features: Greatly improved AI Animation Implemented cast-locking, enabling combat casting (simultaneous melee attacking and casting) Implemented weapon passing through bots if it kills them and energy remains Updated strength display system Implemented graphics for time dilation field Bugfixes: Fixed strength unit appearance and relic inversion animation Fixed bot health mask sync with actual health Fixed throwing physics. Completely done. Fixed weapon cast animation so it doesn’t look so weird Fixed relic and weapon team-based color synchronization Fixed bug that prevented dual cast in training scene Fixed bug that caused melee attacks to never touch bot Fixed menu positioning and angling relative to player Known Issues: Bots are too casual, throw weapons backwards and are very passive aggressive Moving close (melee range) to bots causes lag Time dilation field causes lag

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