Hotfix 1 — Working Class Monsters Steam update #3046765

Hotfix 1 - Worker Policies & tweaks - Fixed "Cost Crackdown" not reducing pack token costs - it now takes 1 token off every pack (minimum 1). - "Premium...

Steam App
Working Class Monsters (4086870)
Event type
patch note
Published
18 August 2026 - 18:14:21 UTC
Source
steam_community_announcements
Hotfix 1 - Worker Policies & tweaks - Fixed "Cost Crackdown" not reducing pack token costs - it now takes 1 token off every pack (minimum 1). - "Premium Recruitment" reworked: now a Rare policy that grants +20% rare monster chance in packs. - Various worker policy fixes and pool tidy-ups behind the scenes. - Some monsters worker too slow by default, mainly early game common workers. So I've reduced their default job timers. - Stability: fixed a rare animation-pool cascade that could stall production after long sessions. - Isolation mission: monsters that are frozen by isolation now show a clear "downed tools" indicator with a tooltip explaining why. Thanks to everyone for reporting the issues you've encountered :)

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