- Steam App
- Rise and Fall (1332840)
- Event type
- patch note
- Published
- 19 April 2023 - 10:47:36 UTC
- Source
- steam_community_announcements
-Player's movement speed while holding a charged swing has been slightly increased //Currently, when a player holds down the swing button, after 0.5 seconds, they begin holding a charged swing. //While that charged swing is held, their current speed (whatever value that is based on size) is multiplied by chargedSwingMultiplier. //That number was initially 0.5x (half their regular speed) //It's now 0.6x (slightly faster but not 1x, which would be their normal moving speed) -A controller visual of what buttons do what has been added back to the pause menu (during matches), so players can check these controls without leaving their game. -Fixed controllers not correctly being assigned in some cases (like being in the start menu instead of the Player Setup menu)