Weekly Update #6 - I'm So Light I could gl.FLOAT — FUNG Steam update #316998

HOO BOY what a week, back in the React and WebGL mines to extract some universal goodies. The fruit of our labour can be previewed here!...

Steam App
FUNG (2467310)
Event type
patch note
Published
1 September 2023 - 04:57:39 UTC
Source
steam_community_announcements
HOO BOY what a week, back in the React and WebGL mines to extract some universal goodies. The fruit of our labour can be previewed here! https://i.ibb.co/rGsckWT/Screenshot-2023-09-01-144926.png The FUNG is implemented in pure GL, using a floating point texture render buffer to store the location and rotation of the agents in the simulation. If you're interested in viewing the code, or are a React developer and want to use it in your own projects, it is entirely open source, take a look here! In other news, we've added a fair few new customisation options in the level editor to add more zazz to your levels! Do people still use the word zazz? It's a good word, it's zazzy... --.. .- --.. --.. zazz https://i.ibb.co/Pz83pqt/Screenshot-2023-09-01-163126.png FUNG - Changelog: Update slider rendering, now represented by both points and filled in areas Add full GoL editor, now you can build your...

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