- Steam App
- I Had a Plan! (2375280)
- Event type
- patch note
- Published
- 26 March 2025 - 13:08:02 UTC
- Source
- steam_community_announcements
This is another small patch to smooth out some bugs and polish the game a bit more. Bug fixes: - Fixed an issue where the screen could remain black if it was trying to fade-to-black during a Tutorial. - Fixed an issue where a Tutorial windows was partially obscured by a menu. - Added a failsafe so that if a Character dies while they're being moved, the hand should also disappear after a few seconds. Improvements: - The ghostly 'lifting hand' effect when looking at an Enemy or Ally now no longer remains when they're lowered to the ground. - Tweaked the logic for showing the Ally and Enemy displays so it should now trigger a bit sooner/easier. Balance: - Removed one of the lower Level Enemies from the final fight in the Dragon Cliffs Dungeon. - Slightly lowered the base Damage of the 'Fire the Cannons!' from 5.5 to 5. - Lowered General Zzam's base initiative from 9 to 6, so your Allies mig...