Patch 0.3.33: Redemption — I Had a Plan! Steam update #318240

This patch introduces a new mechanic: Redemption. Whenever one of your PC Allies becomes injured and is cured to half health at a campfire, they now get...

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I Had a Plan! (2375280)
Event type
patch note
Published
30 September 2024 - 16:22:30 UTC
Source
steam_community_announcements
This patch introduces a new mechanic: Redemption. Whenever one of your PC Allies becomes injured and is cured to half health at a campfire, they now get a strong buff called Redemption the next Combat, greatly increasing their Armor and Magic Resist for a bit. This way, you won't just get them back up to get knocked down again! Besides this, there's also a few bug fixes: - When you complete a tracked Objective, it now correctly hides the number indicating your distance to that Objective. - The Level Up Event in the Farm zone now only shows up if you actually have anyone to Level up. In some rare cases, this would malfunction, leading to freezes. - Fixed a rare unintentional interaction between a specific Run Charm and the Campfire, causing your injured Allies to heal for much less than they should.

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