- Steam App
- Space Mayhem (922470)
- Event type
- patch note
- Published
- 8 April 2019 - 14:57:17 UTC
- Source
- steam_community_announcements
Hey everyone! It's The Engine Upgrade update! Space Mayhem has now been upgraded from GameMaker Studio 1 to 2! Along with that, I've gone through just about every line of code in a pretty massive refactor as well as improving a lot of the object design! This means lots and lots of performance improvements as well as future engine support, many, many bugs have been squashed, and numerous adjustments have been made. It also means I will be able to add new ships/ enemies/ weapons with far greater ease from now on. As a little bonus for me, it also means my code is far more readable. As usual, if you have any ideas for future updates or find a bug, let me know in the discussions tab or over on Twitter! This is a pretty major refactor and to be perfectly honest I don't remember most of the bugs that have been fixed (no, YOU'RE unorganized). Anyway, here's my best attempt at recalling: Change ...