Terrain-Aware Spawning & PCG Optimization Tools — Metaverse: Origins Steam update #32327

New Features Beach Spawn System - Characters now spawn on beaches instead of mountain peaks - Configurable height range filters spawn locations to...

Steam App
Metaverse: Origins (1602810)
Event type
patch note
Published
20 February 2026 - 05:20:44 UTC
Source
steam_community_announcements
New Features Beach Spawn System - Characters now spawn on beaches instead of mountain peaks - Configurable height range filters spawn locations to terrain between 100-3000cm above water level - Algorithm searches expanding rings to find the lowest valid terrain - Fallback system prefers lower elevations when no ideal beach is found PCG HISM Tools (Editor/PIE only) - Added UMOHISMCullingSubsystem - World subsystem that periodically refreshes tagged PCG actors - Added MO Force HISM Tree Build PCG node - Forces HISM tree rebuilding after mesh spawning - Tag-based filtering allows selective refresh of specific PCG volumes (e.g., "FarTreesPCG") Improvements MOGameMode Configuration - New MaxSpawnHeightAboveWater property (default 3000cm) - defines beach ceiling - New MinSpawnHeightAboveWater property (default 100cm) - defines beach floor - Improved spawn search logging for debugging terrain d...

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