- Steam App
- Siphonogore (2815560)
- Event type
- patch note
- Published
- 13 April 2025 - 01:24:35 UTC
- Source
- steam_community_announcements
Hey folks, some big changes this time around. Overview: Combat system now allows moves to use ranges of values in damage and status effects Most moves have been updated with new values or designs Added a Critical Hit system Enemies have been nerfed in health and power to avoid fight stagnation The Hive Mind fight has been reworked UI updates/changes related to information communication Encounter titles Combat Updates: The system that damage and status effect number/turn values are calculated from has been upgraded with the ability to roll values from number ranges. Moves no longer are forced to deal a set amount of damage, and the hidden “scaling” of moves has been removed; instead now a move will either take its flat value, or a rolled value from the provided range, and add it to the base damage value of the acting character. For example, A move that deals 0-20 Trauma damage from a char...