- Steam App
- AnotherOne (1371000)
- Event type
- patch note
- Published
- 28 December 2020 - 05:35:25 UTC
- Source
- steam_community_announcements
Hey! Since we went into full release I've been getting some feedback about items, gameplay and more. In this patch I've updated the game trying to capitalize on the feedback I got. Patch Notes: V1.2 General -Enemies now have a scaling delay time system for spawns. The system scales by current world, run time and chosen Corruption level (if exists). -Updated some text to be more readable. -Fixed enemies spawning right on top of players. -In order to achieve faster player power scaling and gameplay, enemies now drop more Soul before entering the door for the first 2 times. -Added "Select 2 Items" after breaking a Dark Orb for an easier understanding. -Updated critical strike damage text visuals. Items -Metal Shield buff - now reduces damage by a scaling percentage. -Decapitator buff - Chance to execute enemies below 30% -> 40%. -Decapitator buff - Max chance to execute enemies 40% -> 50%. ...