- Steam App
- Lawbringer (2274390)
- Event type
- patch note
- Published
- 12 February 2023 - 01:01:59 UTC
- Source
- steam_community_announcements
Hi awesome people! The patch 1.0.3 brings some much-needed changes to the game's difficulty, especially for new players: DIFFICULTY AND BALANCING - Timer/Favor no longer kills the player when it reaches zero by default. Favor is still the primary scoring stat of the game and slowly diminishes over time - and is gained by killing enemies. Losing it can now only hurt your pride. - Deadly Timer kicks in automatically once the player have reached Round 10, but it can be turned off completely in the Settings menu. - Starting Favor increased to 30. Dev Note: We got a lot of feedback regarding the punishing timer mechanic. While the instant death was meant to promote a more aggressive play, it impacted new players in the negative way - punishing them for taking time to learn the game and enemy behavior patterns. We decided to keep it as an optional rule for more challenging and hectic runs. - E...