Balancing changes — Supremacy: Call of War 1942 Steam update #338094

In this update we’re going to have a look at one of the most fundamental aspects of Call of War: The Economy! More specifically, we are going to change...

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Supremacy: Call of War 1942 (672680)
Event type
patch note
Published
25 June 2024 - 13:46:07 UTC
Source
steam_community_announcements
In this update we’re going to have a look at one of the most fundamental aspects of Call of War: The Economy! More specifically, we are going to change production costs for all units in the game. We are aiming for multiple effects with our changes:Economic choices, and what units are prioritized in production, matter more in the early gameWe want to shine a spotlight on higher level units, so we are simplifying the access to themBigger focus on preserving and upgrading already existing units, rewarding long term strategic planning. To that end, we are slightly raising resource requirements for production in the early game, while lowering costs a bit in the late game. Compared to the current balancing, prices rise the most for Lvl. 1. Each following level is seeing a smaller increase. The overall tipping point happen...

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