Demo Patch Notes - Feb 18-20, 2026 — The Snake Is the Tower Steam update #340091

Patch Notes — Feb 18–20, 2026 Gameplay - Updated Degradation System- Snake Enemies Reworked — Snake enemies now use a new orbit behavior state.- Wave...

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The Snake Is the Tower (2957070)
Event type
patch note
Published
20 February 2026 - 19:04:06 UTC
Source
steam_community_announcements
Patch Notes — Feb 18–20, 2026 Gameplay - Updated Degradation System- Snake Enemies Reworked — Snake enemies now use a new orbit behavior state.- Wave Balancing — Updated wave compositions, enemy counts, and enemy HP tuning.- Reactor Power Lines — New reactor power line system connecting towers.- Defense System Improvements — Expanded defense handler with new combat context options.- Orb Spawn Weights — Node orbs now use a tuned weighted drop system for better distribution.- Spawn Direction — Enemies now spawn with directional awareness.- Disabled Snake Self-Collision — The snake can no longer collide with itself.- Game Over Rework — Improved game over flow with new painting system integration on death. UI & Menus- Controller Support Fixes — Fixed not being able to switch inputs when on a different tab in menus.- Tab Bar Animations — Added tween animations to the upgrade tab bar.- Bumper ...

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