#Update 4 — Skautfold: Moonless Knight Steam update #346105

In today's episode: -A LOT of save system fixes, big and small. -Pitfall fixes, parentage was incorrect. -First 6 Dying soldiers added for you to save...

Steam App
Skautfold: Moonless Knight (1029170)
Event type
patch note
Published
31 December 2019 - 16:15:25 UTC
Source
steam_community_announcements
In today's episode: -A LOT of save system fixes, big and small. -Pitfall fixes, parentage was incorrect. -First 6 Dying soldiers added for you to save, one chance only, hard to miss them, they wine a lot. -Death progression loss should be fixed. -Gore surface handling changed entirely to hopefully stop the shed floors becoming images of other rooms, no matter how trippy they looked... -Kicking entirely rebalanced and rewritten code wise to avoid double kicks and mega powered kicks. -Kicking enemies into walls now also damage them on arrival, Guard cost increased to fit its increased usefullyness, thought its still to powerfull. -Massive pathfinding improvements, due to an uncodumented GMS behaviour enemeiis were geting stuck on corners and refusing to pathfind in MANY situations, this should be fixed now. -0AM lighting conditions fixed, avoiding the darkest night turning broad daylight f...

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