Early Access Update 26: Steamworks SDK 1.9 — Monsters Loot Swag Steam update #346567

When I post a big update it immediately seems Valve brings out a new Steamworks SDK - and here it is! Steamworks has been updated to v.1.9, and I took...

Steam App
Monsters Loot Swag (1789310)
Event type
patch note
Published
7 March 2024 - 13:17:53 UTC
Source
steam_community_announcements
When I post a big update it immediately seems Valve brings out a new Steamworks SDK - and here it is! Steamworks has been updated to v.1.9, and I took the time to roll in a few bug fixes whilst I was at it. Monsters Loot Swag has been updated to v.1.8.0.3 . Update 26: update v.1.8.0.3 Change: Updated Steamworks SDK to latest version 1.9. Fix: Machine Gun Special Attack FX was not playing due to wrongly name event. Fix: Time Stop Special Defend FX was not playing due to wrongly name event. Fix: Level 7 enemies Spectral Knights now vary skin colour and death emitters. Fix: Brought back Monster Boss fx alert when about to charge. Fix: Beta has sfxPlayLists fixed, so explosions and fx have been reduced as they can play audio randomly. Change: Level 1 Boss "Big Lad" steps now louder. Change: Herne Deer Monster Distortion is no amalgamated into Herne Deer Monster Invisible. Change: Smoothed ou...

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