- Steam App
- Darkest Depths (1041130)
- Event type
- patch note
- Published
- 26 April 2019 - 01:36:44 UTC
- Source
- steam_community_announcements
I added three new rooms to floor 2 making it much, much less repetitive. I added a new air launcher to the longer corridors on the second floor as well to speed up navigating those huge paths. I nerfed the rusher and exploder enemy classes so they cannot attack for a full second after you are able to see them. I'm probably going to increase it to two or three seconds later. Getting spawned on and insta-gibbed in early rooms is the worst. I replaced one of the oldest models in the game today as well. The coin model was from the game's prototype. I cannot express how many times I've heard my daughter say, "I really don't like those coins." Doing this gave me the bright idea to replace the $ sign with an icon of the coin on both the player HUD and the random shops. I had the cost values on the shops set to facing the player earlier. Something broke, I think it's something with the engine. I...