Texture Work, More Rooms and Enemy Balance — Darkest Depths Steam update #349671

So the holiday weekend is over and I'm back to work. I have a new mini boss coming for the second floor. It won't be as much of a pain as the current...

Steam App
Darkest Depths (1041130)
Event type
patch note
Published
22 April 2019 - 15:56:45 UTC
Source
steam_community_announcements
So the holiday weekend is over and I'm back to work. I have a new mini boss coming for the second floor. It won't be as much of a pain as the current bosses as you'll be able to dodge it's attacks much easier. Expect that in the next few days. I fixed a bug that was causing some rooms to not spawn in the first floor. This should make your first floor runs not feel so samey. The amount of rooms are still limited because I'm only one person and when I polish the appearance of them I don't want to do it to fifty different rooms. Once that is finished I'll add a lot more rooms. I re-made all of the textures for the first floor wall and floor tiles. I prototyped out a ton of different styles before landing on the more stylized look that we have now. Those should match the rest of the game much better. I also added another room to the floor 2 tile set. I nerfed Big Head so that his death rain ...

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