- Event type
- patch note
- Published
- 15 March 2017 - 15:20:16 UTC
- Source
- steam_community_announcements
Hey villagers! We’ve fixed a large amount of bugs, plus added some really neat tweaks in today’s patch. Patch notes (ver. 0.9.6112): New features and tweaks: You can now change temperature scale type (C / F) You can now set in scripts what types of resources will be stored in buildings (for modders) Bug fixes: Multiple tutorial fixes Fixed disappearing villagers (The truth is out there!) Fixed some bridges building issues Fixed some post road terraforming visualization bugs Paused construction work will prevent builders already assigned to that building from continuing construction work Fixed occupied by a building cell’s visualization Fixed a bug where F11 did not hide pinned windows Fixed a sound-related bug, where click sounds cannot be heard if some buildings are selected Fixed mine icon not being visible if the mine itself is empty Fixed some crashes -The team