v.91 More Turning and Late Game Balancing — Rogue Islands Steam update #363415

We're finishing up our tuning of the late game. And also doing some optimizations. The game generally has a high framerate at this point. At least on...

Steam App
Rogue Islands (501950)
Event type
patch note
Published
24 June 2017 - 17:22:54 UTC
Source
steam_community_announcements
We're finishing up our tuning of the late game. And also doing some optimizations. The game generally has a high framerate at this point. At least on mid-range PCs. But there are still a few cases where things start to slow down a bit. We're identifying the causes and knocking them out. The goal being of course to have rock-steady high framerates at all times, regardless of how much action is on the screen. Change: Lowered Lucent Cherry amount 25% Change: Bolts hover to the right to not obscure player view Change: Spark Shot will seek enemies slightly Change: Zap requires 200 mana before charged, still uses all mana when fired Change: Normal food spawning reduced 25%, food never spawns in pairs anymore Change: Reduced chance of finding full gem in chests Change: Doubled chance of finding amulet in chests Change: Tripled hit points on Bloat Change: Reduced amount of Flamestone in Mottled ...

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