- Steam App
- Rogue Islands (501950)
- Event type
- patch note
- Published
- 10 June 2017 - 23:51:00 UTC
- Source
- steam_community_announcements
In the prior build, the wands were sort of floating in front of the camera a bit too far and they would clip into the environment as soon as you got close to anything. It all felt a bit floaty and disjointed. In v.77 we reworked the wands. Their default position is now closer to the camera so you feel much more connected to them. We also implemented a dynamic sensor that will push the wands closer to the camera when you are walking up against a wall. This really helps you feel grounded in the world, and you'll never see the wands clipping into the environment. Most FPS games render the weapons on a separate layer, but this has all sorts of side effects. It's hard to match the elements correctly and they tend to look a bit like they are 'floating' above the rest of the scene (because they are). Our wands are fully integrated into the scene. So they render correctly; taking shadows and cas...