v.34 Faster progression, more aggressive enemies — Rogue Islands Steam update #363445

Faster progression. You don't want to grind too much in a permadeath game, so this build has much faster progression. Get your spells much sooner, enjoy...

Steam App
Rogue Islands (501950)
Event type
patch note
Published
12 May 2017 - 22:24:24 UTC
Source
steam_community_announcements
Faster progression. You don't want to grind too much in a permadeath game, so this build has much faster progression. Get your spells much sooner, enjoy a swift progression and less grind. But with faster progression, we also upped the difficulty. There are now bigger enemies in the first islands, and they are a bit more aggressive. There's also a lots of quality of life improvements in this build. Especially for people with multi-monitor setups. Warden attack behavior much more fun Wardens spawn as mobs now in all levels (very rare at start) Bone Knights now spawn in the Florid Peaks Bone Knights attacks more aggresive Slightly more Skeletons in Florid Vale Craft-able Nightmares! (hint, get Gurgleweeds from underwater) Halved Seekers adamant cost Dropped Shard-to-Gem crafting from 20 to 15 Dropped Spirit Dust per Gem from 30 to 20 Dropped Spirit Dust per Imbued Gem from 50 to 30 Control...

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