Version 2.2.1 Update — An Eternity Gone By Steam update #363681

Hello all! Now that we have officially entered release, we can only hope to grow from here. We want to express our gratitude to the community and hope...

Steam App
An Eternity Gone By (2735110)
Event type
patch note
Published
25 February 2025 - 23:19:02 UTC
Source
steam_community_announcements
Hello all! Now that we have officially entered release, we can only hope to grow from here. We want to express our gratitude to the community and hope to see you on all future prospects. We will continue polishing the game and also begin to keep more formal versioning. For our first round of release updates on "An Eternity Gone By" we include: Audio - Fixing the extremely quiet audio after the temple level - Fixed bug where temple sfx did not close after time traveling - Removing the ambient noise that played as an adult in houses Gameplay/Design - Upgrading the speed at which orbs eject from treasure chests - Added better feedback so that heals make player glow green and shields glow blue - Added collision to mountains that were missing it - Added optimizations to flash rendering UI - Fixing a bug where toggling the information pin in the pause menu caused the player to leave the pause ...

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