Hotfix version 1.2.4.2 - Too many VFX:es! — Willow Guard Steam update #366127

Here's another quick weekend hotfix, thank you again for your reports! - There is now a definite limit to the number of VFX:s that can spawn, which...

Steam App
Willow Guard (2377090)
Event type
patch note
Published
4 May 2025 - 05:51:52 UTC
Source
steam_community_announcements
Here's another quick weekend hotfix, thank you again for your reports! - There is now a definite limit to the number of VFX:s that can spawn, which should prevent some of the null reference exceptions some of you have been experiencing. NB: In especially intense situations you may find that no more VFX:s are being spawned. You can adjust the max number with the new slider in Settings under Graphics - 25 has been proven to be plenty in most situations, but YMMV! - The end-game dungeon trap in the Temple no longer spawns an endless number of golems, and it also handles it more elegantly if you leave and return without finishing the puzzle. - The invisible walls in the first Temple level are no longer invisible.

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