- Event type
- patch note
- Published
- 6 November 2017 - 17:30:55 UTC
- Source
- steam_community_announcements
Hello everyone! We just pushed a well needed update adding graphical options including quality, anti-aliasing, super sampling, and more. New features: Added FXAA, MSAA, and TAA. Added option to disable AA. Added a built in super sampling option. From 100% to 200% for super crisp visuals (make sure you have a beefy pc and using reprojection, anything over 110% will have a large performance hit). Added an overall graphic quality option. This adjusts texture, shadow, and view distance. Changes: Fixed a few stuttering issues on Oculus Rift. General performance improvements. Known issues: In chapter 2, the pause menu has a lot of glare. This is an engine bug based on the materials and the lighting used in that level. We're talking to Epic about a fix. Head direction is still bound to walk direction. We're still working on a movement update. Chapter 1 and 3 still may drop below ideal framerate...