- Event type
- patch note
- Published
- 19 March 2022 - 00:41:10 UTC
- Source
- steam_community_announcements
Howdy folks! Just a small patch this week. Mostly bug fixes and infrastructure for future work. Cheers, Anton Full Changelog - Update 102 - e3 Additions: Added a Destructobin to the Grillhouse map Changes: Changed internal Navmesh Area handling to support future work (such as Sosig-specific types of navigation). Doors Off Mesh links split into a ‘going in’ link and a ‘going out’ link, allowing them to be parsed by pathfinding differently based upon the Sosig’s current equipment and state. Tweaked Sosig Grenade Throwing logic and aiming Rebuilt some of the old Sosig impactFX particle effects to make them more visually consistent with the Sosigs Rebuilt a bunch of door handling logic and off mesh links related to door to aid prioritization of opening Built System for a door recognizing that it is ‘obstructed’ for any reason (physics glitch, player using panels), etc. Fixes: Fixed Massive p...