v0.2.10: Mage - The Sixth Class — Echoes of Creation: Origin Steam update #3811922

Echoes of Creation — v0.2.10: Mage: The Sixth Class Adventurers, A sixth class arrives, and it does not play like the other five. The Mage trades armour...

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Echoes of Creation: Origin (4685890)
Event type
patch note
Published
29 August 2026 - 12:19:54 UTC
Source
steam_community_announcements
Echoes of Creation — v0.2.10: Mage: The Sixth Class Adventurers, A sixth class arrives, and it does not play like the other five. The Mage trades armour and an off-hand for reach — meteors, a nova that swallows a camp, a lance that pins what it hits. Alongside it, combat itself got heavier: hits stop for a moment when they land, swings throw an arc of light coloured by the gems in your weapon, and monsters fall over instead of blinking out of existence. The Mage Greatstaff, two hands, seven skills, and nowhere to hide. The widest reach in the game, and the thinnest skin to carry it. Meteor Fall. Meteors come down where you aim, and each one bursts on the ground it lands on Flame Nova. A 13.5 metre eruption centred on your target — and it sets what it touches burning Frost Lance. A 300% freeze that drives through its target and stays lodged in it Void Singularity, Arcane Bolt, Chronoshift...

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