Minor Update -- v1.00.6a (b240820) — USC: Counterforce Steam update #383129

USC:CF v1.00.6a, build 240820 BALANCE/GAMEPLAY CHANGES Multiple changes to general Campaign difficulty/progression: Alien aggression (resulting in more...

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USC: Counterforce (1574870)
Event type
patch note
Published
20 August 2024 - 18:04:57 UTC
Source
steam_community_announcements
USC:CF v1.00.6a, build 240820 BALANCE/GAMEPLAY CHANGES Multiple changes to general Campaign difficulty/progression: Alien aggression (resulting in more Envoys and Greater Envoys) will now taper off more rapidly, especially in the first half of the Campaign Alien aggression will no longer gain an *extreme* spike after nuking a big horde The overall grand total number of active aliens in hordes is now "capped" at a lower limit than before, especially on harder difficulties Scorpions, Skitters, and Acidyas are now introduced more gradually during the first 15-25 Mission Phases (retroactive if you're still relatively early in your playthrough) Organ Shepherds, Envoys, and Greater Envoys are now introduced a bit later and more gradually (in their numbers) than before The outdoors insertion phase of derelict sites and surface faction operations will now feature about 30% less aliens, and more ...

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