Rise for the Fight - Beta Snippet 6 Patch 2 Out Now — Rise for the Fight - Early Access Steam update #386877

Good morning! Today's Patch Update consists of a Sandbox Update. Some were mostly left unchanged, However, all weapons that had no recoil have had a...

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Rise for the Fight - Early Access (1871970)
Event type
patch note
Published
8 April 2025 - 13:02:27 UTC
Source
steam_community_announcements
Good morning! Today's Patch Update consists of a Sandbox Update. Some were mostly left unchanged, However, all weapons that had no recoil have had a recoil update applied, and all guns had a Damage Falloff update applied. Here are the changes made to the guns: Weapon Categories: - Pistols: CSP, P13, SP10 - Shotguns: Blunderbuss, DBS, DSG4, SG3 - SMGS: FRAYR-G1, SMG-P1 - LMGs: HMG22 - Assault: HAM-GUN - Marksman: DMR10 - Snipers: SR76 Damage Falloff values: - Pistols: 6 meters - Shotguns: 7.5 meters - SMGs / LMGs: 10 meters - Assault / Marksman: 15 meters - Snipers: 20 meters Weapon Recoil Explanation: All weapons now have recoil. Before, it was select weapons, those being the P13, HMG22, SR76, and Blunderbuss. Now, all weapons have Recoil. The recoil system works by having the guns be more difficult when not aiming, and more easily controlled when aiming. All guns have a similar recoil v...

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