- Steam App
- ShellShock Live (326460)
- Event type
- patch note
- Published
- 15 June 2016 - 23:54:38 UTC
- Source
- steam_community_announcements
Today's update makes a number of behind the scenes changes, many in the server code: - Fixed a bug in the server providing better in-game stability - Increased wait time before trying Connection Method 2 to 45s, which should help the 'logged in elsewhere' issue - Increased stability of server-side weapon simulation - Optimized error reporting - Fixed a bug in the server code where player timers were not disposed of correctly - The server now deals with storing weapons in a more robust manner - Added increased clarity to a specific connection error message - Server CPU limits reduced, which will lead to less disconnects