- Event type
- patch note
- Published
- 3 May 2025 - 19:18:01 UTC
- Source
- steam_community_announcements
Hello. This was a small patch to quash some bugs introduced with Patch 1.1. Namely: - Patches was calling to Lydia when invisible some times. This has been fixed. - Enemy frequency modulation was not at the right rate. This has also been fixed. - There was a soft lock in the Private Loft/Studio. This has been fixed. - Some rooms were showing the player in the wrong room on the map. This has been fixed in every instance found. - Part of the Map was sometimes showing up behind static background/foreground elements. This has also been fixed.