- Event type
- patch note
- Published
- 14 February 2025 - 19:07:53 UTC
- Source
- steam_community_announcements
Howdy, /R fans. NegDev here. We recently fixed some bugs in the game post-launch. We have also made some difficulty adjustments. BUG FIXES: - Enemy non-response bug in Circulation fixed. - Visitations no longer occur when enemy is present, sound bugs also fixed. - Bookshelf puzzle graphics no longer invert on completion. - Bill no longer changes animation if inputs are made during cutscenes. - Exposure level now changes accurately upon capture and escape. BALANCING: - The Revenant's speed has been lowered at its top levels. Its speed still changes based on progress in the game. In some rooms, their animation pattern has been altered as it was "trapping" players a bit too well. - Some of the bookshelf puzzle answers may now be "hidden" on higher difficulties or further game progress. This feature did not have enough variation to apply to multiple playthroughs for my taste. As always, plea...