1.6.3h small update — Keysight Steam update #396064

Greetings! For those keeping score, this is now the 9th patch beyond "I'm not working on Keysight 1 anymore" Sliders The main change here is that the...

Steam App
Keysight (1325730)
Event type
patch note
Published
5 June 2025 - 13:32:57 UTC
Source
steam_community_announcements
Greetings! For those keeping score, this is now the 9th patch beyond "I'm not working on Keysight 1 anymore" Sliders The main change here is that the way in which sliders (and graph Y-axis) snap to a value when dragging the handle. This is not quite using the exact Keysight 2 code, but the principle is the same: snapping increments are now based on the actual size of the slider in screen pixels and the current bounds of the slider. This makes sliders feel a lot more uniform, especially when using "unusual" slider bounds. The snapping target is 10 pixels, and then the "closest nice number" is chosen from whatever increment value would be given by that 10-pixel snap. This means sliders should always snap to numbers like 0.1, 0.25, 0.5, and the are between 5-20 snapping pixels. Also don't forget snapping can be disabled with the alt key! Feedback on slider feel is very welcome! Again, this ...

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