- Steam App
- Black One Blood Brothers (1621560)
- Event type
- patch note
- Published
- 16 April 2026 - 12:04:14 UTC
- Source
- steam_community_announcements
- Addition: Enemy AI now uses different fire modes depending on faction, weapon, and distance to the target- Improvement: AI spawn/despawn logic- Improvement: Grass pop-in and fade-out on the “Ancient Ruins”, “Burnwood Mansion”, and “Jin-Shu Temple” maps- Improvement: Grass pop-in and fade-out on the “Klettgau Forest” and “The Mines” maps- Fix: AI Enemies could sometimes rush the squad too aggressively during combat- Fix: Some assets from the “Burnwood Mansion” map could not be selected in the level editor- Fix: “Lost Island” map did not load correctly in the map editor- Fix: Optimized ray tracing and global illumination on the “Valenwood Villa,” “Burnwood Mansion,” and “Residential House” maps- Fix: Several landscape geometry issues on the “The Compound” map- Fix: Launching the game in DirectX 11 would display graphics options reserved for DirectX 12