Update 1.54b: AI Improvements — Black One Blood Brothers Steam update #396435

- Addition: Aiming delay is now required for both operators and enemies before firing, based on engagement distance and difficulty level- Addition...

Steam App
Black One Blood Brothers (1621560)
Event type
patch note
Published
17 June 2025 - 07:20:31 UTC
Source
steam_community_announcements
- Addition: Aiming delay is now required for both operators and enemies before firing, based on engagement distance and difficulty level- Addition: Difficulty option -> Adjust enemy aim delay by distance- Addition: Difficulty option -> Adjust operator aim delay by distance- Improvement: AI enemy spawn-point logic in “Siege” or “War” mode- Improvement: Time to deactivate a spawn point in “Siege” or “War” mode- Improvement: Adjusted the delay before an enemy not yet in firing position opens fire- Improvement: Enemy takes longer to aim and fire if their weapon was just slung on their back- Fix: Location errors of some assets on "Compound" Map- Fix: “Finish a night mission without any NVG” reward could sometimes be awarded by mistake

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