Important Bug Fixes, Volume Changes, and Balancing Patch — Rogue Rhythm Steam update #396614

Important - loot screen should always come up after winning a battle, this caused a rare softlock before - enemy max per floor was broken so it should...

Steam App
Rogue Rhythm (3091990)
Event type
patch note
Published
25 February 2025 - 12:12:13 UTC
Source
steam_community_announcements
Important - loot screen should always come up after winning a battle, this caused a rare softlock before - enemy max per floor was broken so it should be much better now Volume Changes - there is now a settings button on the main menu screen instead of just inside the dungeon ui - volume setting is now properly perceived linear - changing volume is now instantly saved - volume now changes properly even while music is fading in - battle hit, misses, and quarter warnings sfx are now affected by volume - layered transition sfx are now affected by volume Gameplay - removed half notes and dodge notes from floor 3 boss cause "you made it too hard" and "its the hardest boss in the game" - vitality is very nerfed as it was too op but its still really good ngl so play around with it - accuracy is now a stat on two uniques, this increases the hit area - snake now properly displays in collection lo...

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