- Event type
- patch note
- Published
- 21 November 2025 - 15:13:53 UTC
- Source
- steam_community_announcements
Dear StonkersNew improvements based on your most reported feedback. Thank you for all your support!Fixed initial checkout counter duplicating on reload after boxing upNPCs should get stuck much less frequently. We updated the navigation mesh generation settings for better overall performance and accuracy in tight spacesPowerups should consume the retros from the shop's inventoryFPS performance should be improved: added mesh LODs for game cases, retro, boxes and shelves. Turned off many unnecessary shadow casters.Keep the doors of the last video game store in town open, and enjoy the hustle!Your GameStonk Simulator: Gone Rogue team