- Event type
- patch note
- Published
- 12 May 2026 - 06:45:46 UTC
- Source
- steam_community_announcements
Update Report For this update, I poured a tremendous amount of effort into refining the gameplay experience. These aren't just cosmetic tweaks; they represent tangible improvements to the game's "feel"—my hope is that everyone finds the controls smoother and more comfortable to use. Major Combat Mechanism Overhaul Previously, if you failed to finish a pre-battle encounter, it was automatically counted as a loss. That has now changed: as long as your party isn't completely wiped out, the remaining HP for both sides will be preserved. You can now regroup and re-engage in combat. "War of Attrition" and "Chip Damage" tactics are now viable strategies. Major Tactical Panel Update **Global Saves Across Playthroughs:** Each character class now comes with 5 dedicated slots for saving tactical configurations, which are linked to a global save file accessible across different game saves. **One-Cli...